Saturday, 18 February 2017

Feel That Fabric Sofa Set Redux





When I was doing updates for my old content, I came across my old recolours of the basegame sofas. Boy oh boy did they make me cringe. They needed updating for the toddler patch but since I don't use them anymore I decided to redo them, and but redo I mean edit the original EA mesh and make a new set of sofas. So what we have here is somewhere in between a mesh edit and a new mesh, and now a sofa set I will proudly use once again.

Note: If you have the old versions and still like them, great! However I am no longer supporting that upload (i.e. I am not updating it). If you want to update yourself you are more them welcome to, but there will be no 'official' update from me.


The Build/Buy items feature:
  • Basegame compatible
  • non-default
  • 3 styles: armchair, loveseat and 3 seat sofa
  • Available in 24 my fabric textures
  • find items easily using phrase "PC" or "Fabric" in search bar (try this tutorial to easily find my sets)
  • custom thumbnails
  • Pricing  and polycount  for new meshes as follows:
    - 3 Seat Sofa  ($300, 450)
    - Love Seat  ($190, 406)
    - Arm chair ($160, 334)


CC credits:
  • All custom content, apart from the wall art in picture 1 (found here) is mine, so feel free to browse through my downloads to find it. 
The archive contains the package file(s) and style image(s) inside a folder. Extract the archive using winRAR or WinZip, place the package file(s) in your mods folder, then look for them in your game. I hope you enjoy.

Download:
Simfileshare | Onedrive

Saturday, 11 February 2017

Police Precinct 15






Finally I have gotten around to uploading this baby. The default police station just was not up to par so it was inevitable I would rebuild it. But with these special lots come issues and I had quite a few with the cells and the inmates not staying in them (this may still be an issue). After some tweaking and play-testing then more tweaking, I am happy enough to share it. Be aware, its not perfect and will probably lag on lower end computers because of the size and sims on the lot at once, but its a big improvement over the original.
To place this lot you either need a mod to travel to the lot, or have a sim in the police career. once there, you need to use the cheat "bb.enblefreebuild" to access build/buy mode then from there you can access your library to replace the old building. Any inmates currently on the lot will be misplaced and will hopefully be in the cells next time you load the lot (but not all the time). If they aren't its a side effect of editing these special lots, so just be aware.

The lot features:
  • All police amenities
  • gym
  • logic room
  • caffeteria

You can find the house on the gallery under my origin ID: peacemaker_ic. Be sure to turn on "custom content" filtering in advanced options.


If you don't want to use the gallery, you can download the house from one of the download links below.

To install into your game, Extract the archive then navigate to The Sims 4 folder in My Documents. Find the Tray folder and place ALL of the files you extracted from the archive into it. Open your game and find the home in your library, just as if you dl'd it directly from the gallery. Ensure "include custom content" is active in advanced options if lot includes cc.

Download:

Thursday, 9 February 2017

UPDATED: Atwood Dining - Content Collection Addon





Update 9/02/2017: Some people were reporting issues with seating positions and actions failing with the anemone round table, it has since been tested and fixed. Please redownload either the individual file or the merged package. 
Updated 21/01/2017: With the toddler patch breaking a few things, I have taken the opportunity and gone through and updated my sets to fix issues and generally improve on some things. Here, I have updated all seating with tags and toddler rigs, and also fixed the display cabinet so you can grab items from behind the glass easily.
Update 1/10/2016: It was brought to my attention that the hippeastrum vase did not have a unique footprint (was linked to calla vase from Myra Living), this has now been fixed. You can either download the updated merged file, or grab the individual file at the SFS link at the bottom of the post.

With the addition of round tables with backyard stuff allowing me to take the rig and slot resources without having to tediously make my own, I can do what I have always planned to do: a round table in the style of mt anemone tables from my Atwood Living collection. So in order to make it a little more fleshed out, I added a few display pieces and stuff specific to a dining room. This is not a perfect match as my wood tones have improved since then, so have my fabric choices, but it still goes very well with Atwood, as well as any of my other custom content.

Due to the length of these posts and for ease of updating, you can find the download and info under the cut.

Monday, 6 February 2017

Blandco No More: Updated Solid is Sensational & Wood You Love My Kitchen Recolours

Update 6/02/2017 - Fixed for toddler patch so they will now interact with the counters and islands correctly for the ‘play in’ interaction instead of it not executing properly. Also changed out wood counter texture so it matches solid counter colour. 
Update 14/12/2015 - I exported the wrong DDS format for 2 of the wood cabinets, so please re-download the wood kitchen to get the updated file for the 2 cabinets. 

I absolutely love the kitchens in TS4, way better then TS3 kitchens, but CAS would have made them perfection. So I decided to take my favourite kitchen, the BlandCo style, and recolour them in some wood and solid colours. They were released some time ago and dubbed Solid Is Sensational Painted Kitchen and Wood You Love My Kitchen. Since EA added dishwashers, I have finally got around to updating these officially (you could use S4S to do a batch fix previously) but I wanted to do more then just an update. So by popular demand, I have not only updated for dishwashers, added 2 more solid colours, 3 counter top colours, I have also provided a package file of the cabinets with the shader fix akin to what plasticbox at MTS has done. I have included a non-shader fixed one because I have found when items like fridges are placed under the cabinets, they go dark, so this is a win-win situation.

Wednesday, 1 February 2017

Nordshine Seating - City Living Add-on



Update 01/02/2017: Updated for toddlers by updating rigging. I have also changed bech seat so it works as a loveseat now so sims don't sit through the armrests. Also fixed issue where sims could only use 2 of the 3 seats for the 3 seat sofa. 
With The addition of the new EP, there was quite a few items that were nice........... but needed more variations and style additions. One of those sets was the NordShine Single and Double, an armchair and love seat respectively. They had a solid design, some nice colours, but as usual, there was no 'full set' of seating which does limit its usability. Well I went about fixing that with this add-on set where I not only added some more colours, but also 3 other seating options: a symmetrical love seat, 3 seat sofa, and a bench seat. This brings the total number in this set from 2 to 5. Very much an improvement.

Due to the length of these posts and for ease of updating, you can find the download and info under the cut.

Monday, 30 January 2017

UPDATED: GTW Window Addons





UPDATE 30/01/2017: I realised I forgot the matching door, so that has now been added to the archive. It is now available in medium wall height and all original swatches. 
I was reminded by people on tumblr just how much I liked these windows from GTW, but also how limited their use is. So I set about changing that with some addons in additional sizes and also a medium height version. I am happy with how they turned out and now they are so much more usable then the original alone.

The "Look At All This Stuff!" windows have both a standard and diagonal wall meshes, and both have been edited for the new sizes. The "Sims Are Watching" windows didn't come with a diagonal mesh, but I did see there was an issue with the original cutout, so I included a fix for that too. The textures are also linked (not included in the package) so save file size. If you want to recolour these, you will need to make a selective clone of the original window then import just the window textures into my window edits before cloning.

Details:
  • Requires Get To Work
  • 8 original colour options
  • costs for "Look At All This Stuff!" windows:
    - 1 Tile short/medium: $175/$200
    - 2 Tile medium: $275
    - 3 Tile short/medium: $300/$325
  • costs for "Sims Are Watching" windows:
    - 1 Tile short/medium: $200/$225
    - 2 Tile short/medium: $250/$275
    - 3 Tile medium: $295
  • custom thumbnails
  • found in respective wall height door section of build mode
  • Polycount for "Look At All This Stuff!" windows:
    - 1 Tile short standard/diagonal: 400/384
    - 1 Tile medium standard/diagonal: 424/422
    - 2 Tile medium standard/diagonal: 316/408
    - 3 Tile short standard/diagonal: 368/616
    - 3 Tile medium standard/diagonal: 424/608
  • Polycount for "Sims Are Watching" windows:
    - 1 Tile short/medium: 528/544
    - 2 Tile short/medium: 804/820
    - 3 Tile medium: 974
  • Luxuriant Breeze Double Door
    - 2 Tile medium standard/diagonal: $485, 762/1141 polys
The archive contains the package file and style image inside a folder. Extract the archive using winRAR or winZIP and drop the package file in your mods folder and look for it in-game. 

Download:

UPDATED: The Other Side - New Skin Colours for TS4


UPDATE 30/01/2017 - the Vampire pack added new occult tags which were needed for these skins to be used so they have new been updated. I have also did a little update for the texture and pinkened the lips so they look more natural. 
Today I bring you an experiment that came about from the selection of skin colours available in TS4. There is a serious lack of dark skin colours, and the light ones have left a lot to be desired. After a bit of research, diving into the clientfullbuild files, lots of backwards and forwards into the game for testing, hex editing to edit the colour swatches because s4pe threw errors, I finally came up with the lightside and darkside skintones. I could not be more happy with my first, and possibly last foray into the world of TS4 skins. I came away knowing more about the game and some awesome new colours that don't look jaundice or ashy.

These are not new skins, they are new skin colours. They are found by default with Maxis skin colours and act as such. They work with all the Maxis skin details such as muscle slider, age categories, weight sliders and are for both genders and all age groups. They can also be a base for custom overlay skins that you find in the face detail sections. Pictured above (and in the archive) you can see previews from a standard basegame skin settings and with Kijiko's skin overhaul. Hopefully you will all find a use for these like I have in tandem with the other TS4 skin colours. A big shout-out to Snaitf for the tutorial over at Mod The Sims on uncovering the mystery of making non-default skin tones.

The skin colours feature:
  • Basegame compatibility
  • non-default
  • 5 new light skin colours
  • 5 new (desperately needed) dark skintones
  • found in light to dark order after the Maxis tones (refer to preview images)
  • available for all ages and genders (except babies because they are objects)
  • works with kijiko's skin overhaul
  • works with custom skin overlays
These have been made to work with Game Version 1.5.139.1020 (game patch prior to GTW release). They may work with the previous game versions, but has not been tested. 

Note: Due to TS4's genetics system for choosing skintones and the order and position I placed the skintones to separate them from the Basegame selection, if one of your sims uses one of my skin tones and another uses and Basegame tone, then the genetics system dictates that the tone of the children will be somewhere inbetween. The system does not take into account custom tones, so your babies may have odd colour skin differing from the parents. I only found out about this recently, but you should be aware of it. You can solve this by either have both sims use my skin tones, or editing the children in CAS afterwards. I may look at fixing this in the future, but i would need to determine a way of separating my skins while maintaining the way a genetic offspring's skin colour is chosen.

The archive contains the package file and the colour preview images. Unzip the archive, and put the package file in your mods folder. They will be found under the skin colour section of CAS. I have provided a merged file containing both light and dark sets, as well as individual downloads if you don't need one of the sets.

Download Combined Package:

Download Lightside Skincolours:

Download Darkside Skintones:


Saturday, 28 January 2017

Lofte Living - Brick Arch Decor Set






This set has been a long time coming. When City Living was first announced I had an idea. That idea was to make a set that would allow me to recreate my dream apartments in San Myshuno with brick arches and that warehouse/brownstone feel. After arduous planning, meshing, then testing, they are finally ready to be shared with you all. These have become some of my favourite decor pieces to use in my builds as they work great inside and out giving a build depth and detail that prior to this was not possible in my game.

Tuesday, 24 January 2017

Updated Merged Files

Please avoid merged files for the time being as they have not merged correctly when I overwrite files so will contain older, pre-patch content. Please download separated for the time being.

If you have downloaded Mid Century Eclectic, Shaker Kitchen, Serenity Bathroom, Lennox Kitchen and Dining, Hamptons Hideaway, Myra Living, Atwood Dining, and Hamptons Getaway prior to the 24th of January, please redownload those files. There was a bug when merging and overwriting my old files that led to the new merged files not being updated correctly. 

Monday, 23 January 2017

Updated Object Sets

I have updated all of my buy mode custom object sets. I managed to get the rest up on simfileshare this morning since i wasn’t getting the upload errors. 
If you are unsure that you have updated packages, please check the date created for merged files and the date modified for separated package files (from downloading the archives). If any of them contain files edited in January 2017, then you have updated files. I did not need to update every file so don’t freak out if all of them don’t say they were modified Jan 2017. The amount of edited files varies depending on the set.
If you downloaded files individually there is no way for you to tell if they are new or old so best to redownload any bookcases, seating, counters/islands or items specifically mentioned in the update notes. If you think I have missed updating anything from my custom objects, let me know as soon as possible so I can check it out. I still have addons and recolours to do, which will be next so i am aware of those. 
Now time to move onto more updates for my other creations. Yippee